Code Explanation:
1. Defining Class A
class A:
You begin by creating a class named A.
This class contains a method that performs a simple calculation.
2. Defining the calc() Method in A
def calc(self, x):
return x + 1
A method named calc() is defined.
It takes two arguments:
self → refers to the object
x → the input number
The method returns x + 1.
Example: If x = 3 → returns 4.
3. Defining Class B That Inherits A
class B(A):
Class B is created.
It inherits from class A.
This means B automatically gets A’s calc() method, unless overridden.
4. Overriding calc() Inside Class B
def calc(self, x):
return super().calc(x) * 2
B provides its own version of calc(), overriding A’s version.
super().calc(x) calls the parent class A’s calc() method.
A’s calc() returns x + 1.
B then multiplies that result by 2.
So the logic becomes:
(super result) * 2= (x + 1) * 2
5. Creating an Object of Class B
obj = B()
An object of class B is created.
It uses B’s calc() method (overridden version).
6. Calling calc() With Argument 3
print(obj.calc(3))
Step-by-step evaluation:
B’s calc(3) is called
super().calc(3) → calls A’s calc(3) → returns 4
B multiplies result: 4 × 2 = 8
Print output: 8
Final Output: 8
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